initial commit

This commit is contained in:
Simo-Pekka Kerkelä 2025-07-11 00:14:08 +03:00
commit 35bb9bb38f
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46 changed files with 1243 additions and 0 deletions

51
Player.tscn Normal file
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[gd_scene load_steps=8 format=2]
[ext_resource path="res://Sprites/sprite-sheet.png" type="Texture" id=1]
[ext_resource path="res://Player.gd" type="Script" id=2]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 32, 16, 16, 16 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 0, 16, 16, 16 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 16, 16, 16, 16 )
[sub_resource type="SpriteFrames" id=4]
animations = [ {
"frames": [ SubResource( 1 ) ],
"loop": true,
"name": "side",
"speed": 5.0
}, {
"frames": [ SubResource( 2 ) ],
"loop": true,
"name": "down",
"speed": 5.0
}, {
"frames": [ SubResource( 3 ) ],
"loop": true,
"name": "up",
"speed": 5.0
} ]
[sub_resource type="CircleShape2D" id=5]
[node name="Player" type="KinematicBody2D"]
script = ExtResource( 2 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 4 )
animation = "down"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 5 )
[node name="Camera2D" type="Camera2D" parent="."]
current = true
zoom = Vector2( 0.5, 0.5 )
process_mode = 0