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35bb9bb38f
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75
Zombo.tscn
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75
Zombo.tscn
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[gd_scene load_steps=10 format=2]
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[ext_resource path="res://Sprites/sprite-sheet.png" type="Texture" id=1]
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[ext_resource path="res://Zombo.gd" type="Script" id=2]
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[sub_resource type="AtlasTexture" id=1]
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atlas = ExtResource( 1 )
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region = Rect2( 32, 32, 16, 16 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 1 )
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region = Rect2( 0, 32, 16, 16 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 1 )
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region = Rect2( 16, 32, 16, 16 )
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[sub_resource type="SpriteFrames" id=4]
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animations = [ {
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"frames": [ SubResource( 1 ) ],
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"loop": true,
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"name": "side",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 2 ) ],
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"loop": true,
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"name": "down",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 3 ) ],
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"loop": true,
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"name": "up",
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"speed": 5.0
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} ]
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[sub_resource type="CircleShape2D" id=5]
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[sub_resource type="CircleShape2D" id=6]
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radius = 227.001
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[sub_resource type="CircleShape2D" id=7]
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radius = 16.2195
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[node name="Zombo" type="KinematicBody2D" groups=[
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"enemy",
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]]
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script = ExtResource( 2 )
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[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
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frames = SubResource( 4 )
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animation = "side"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource( 5 )
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[node name="AggroArea" type="Area2D" parent="."]
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monitorable = false
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[node name="AggroRadius" type="CollisionShape2D" parent="AggroArea"]
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shape = SubResource( 6 )
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[node name="Look" type="RayCast2D" parent="."]
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enabled = true
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[node name="AttackArea" type="Area2D" parent="."]
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[node name="AttackRadius" type="CollisionShape2D" parent="AttackArea"]
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shape = SubResource( 7 )
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[node name="StunTimer" type="Timer" parent="."]
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wait_time = 0.5
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one_shot = true
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[connection signal="body_entered" from="AggroArea" to="." method="_on_AggroArea_body_entered"]
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[connection signal="timeout" from="StunTimer" to="." method="_on_StunTimer_timeout"]
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