[gd_scene load_steps=4 format=2] [ext_resource path="res://Sprites/sprite-sheet.png" type="Texture" id=1] [ext_resource path="res://Bullet.gd" type="Script" id=2] [sub_resource type="CircleShape2D" id=1] radius = 2.11994 [node name="Bullet" type="Node2D"] script = ExtResource( 2 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 64, 0, 16, 16 ) [node name="BulletArea" type="Area2D" parent="."] [node name="BulletCollider" type="CollisionShape2D" parent="BulletArea"] shape = SubResource( 1 ) [connection signal="body_entered" from="BulletArea" to="." method="_on_BulletArea_body_entered"]