extends MarginContainer onready var ammo = $HB/Ammo onready var hp = $HB/HP onready var game_over_panel = $PopupPanel func set_ammo(new_ammo): ammo.text = "AMMO: " + str(new_ammo) func set_hp(new_hp): hp.text = "HP: " + str(new_hp) func _ready(): pass # Replace with function body. func show_game_over(): game_over_panel.show() func _on_Restart_pressed(): get_tree().change_scene("res://Game.tscn") get_tree().paused = false