[gd_scene load_steps=9 format=2] [ext_resource path="res://pickup1.wav" type="AudioStream" id=1] [ext_resource path="res://SoundPlayer.gd" type="Script" id=2] [ext_resource path="res://powerup.wav" type="AudioStream" id=3] [ext_resource path="res://shoot.wav" type="AudioStream" id=4] [ext_resource path="res://enemy_hurt.wav" type="AudioStream" id=5] [ext_resource path="res://enemy_killed.wav" type="AudioStream" id=6] [ext_resource path="res://player_hurt.wav" type="AudioStream" id=7] [ext_resource path="res://Cabin Fever Theme.mp3" type="AudioStream" id=8] [node name="SoundPlayer" type="Node2D"] script = ExtResource( 2 ) [node name="Pickup1" type="AudioStreamPlayer" parent="."] stream = ExtResource( 1 ) [node name="Powerup1" type="AudioStreamPlayer" parent="."] stream = ExtResource( 3 ) [node name="Shoot1" type="AudioStreamPlayer" parent="."] stream = ExtResource( 4 ) [node name="EnemyHurt1" type="AudioStreamPlayer" parent="."] stream = ExtResource( 5 ) [node name="EnemyKilled1" type="AudioStreamPlayer" parent="."] stream = ExtResource( 6 ) [node name="PlayerHurt1" type="AudioStreamPlayer" parent="."] stream = ExtResource( 7 ) [node name="Music" type="AudioStreamPlayer" parent="."] pause_mode = 2 stream = ExtResource( 8 ) autoplay = true