[gd_scene load_steps=6 format=2] [ext_resource path="res://Sprites/sprite-sheet.png" type="Texture" id=1] [ext_resource path="res://Spider.gd" type="Script" id=2] [sub_resource type="CircleShape2D" id=1] radius = 7.80859 [sub_resource type="CircleShape2D" id=2] radius = 184.082 [sub_resource type="CircleShape2D" id=3] radius = 20.4363 [node name="Spider" type="KinematicBody2D" groups=[ "enemy", ]] script = ExtResource( 2 ) [node name="Graphics" type="Sprite" parent="."] texture = ExtResource( 1 ) region_enabled = true region_rect = Rect2( 0, 48, 16, 16 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="StunTimer" type="Timer" parent="."] wait_time = 0.5 one_shot = true [node name="AggroArea" type="Area2D" parent="."] [node name="AggroRadius" type="CollisionShape2D" parent="AggroArea"] shape = SubResource( 2 ) [node name="Look" type="RayCast2D" parent="."] enabled = true [node name="AttackArea" type="Area2D" parent="."] [node name="AttackRadius" type="CollisionShape2D" parent="AttackArea"] shape = SubResource( 3 ) [connection signal="timeout" from="StunTimer" to="." method="_on_StunTimer_timeout"] [connection signal="body_entered" from="AggroArea" to="." method="_on_AggroArea_body_entered"]