cabin-fever/GUI.gd

22 lines
438 B
GDScript

extends MarginContainer
onready var ammo = $HB/Ammo
onready var hp = $HB/HP
onready var game_over_panel = $PopupPanel
func set_ammo(new_ammo):
ammo.text = "AMMO: " + str(new_ammo)
func set_hp(new_hp):
hp.text = "HP: " + str(new_hp)
func _ready():
pass # Replace with function body.
func show_game_over():
game_over_panel.show()
func _on_Restart_pressed():
get_tree().change_scene("res://Game.tscn")
get_tree().paused = false